Might and Magic III spells. Category page. Edit. The spells in Might and Magic III: Isles of Terra . Increases the speed of the selected/all friendly unit(s) by 3/5. Disrupting Ray: 2 10/8 Debuff Reduces the defense of the selected unit by 3/4/5. Fortune: 2 7/5 Buff Increases the luck of the selected/all friendly unit(s) by 1/2. Precision: 2 8/6 Buff Increases the ranged attack of the selected/all friendly unit(s) by 3/6. Protection from Air .

heroes of might and magic 3 unit list